In the end, Rayman is trying to watch a football game, but the rabbids keep changing the channels, which causes Rayman to throw his shoes at the TV, breaking it, releasing the Rabbids. Rayman is being annoyed by the Rabbids' TV antics and keeps making small cracks on the TV. As the player progresses through the game, cutscenes are shown to narrate the game's story. The player must play several minigames which parody popular movies and TV shows such as Star Wars, Godzilla, Prison Break, etc.
Rayman is forced to watch the Rabbid's programming. Rayman seeks refuge on a farmhouse but the Rabbids are struck by lightning and are sucked into Rayman's TV set, turned into Cartoon Rabbids, they decide to invade each channel. It is also a first-person shooter and survival horror game, takes place in a post-apocalyptic London, but the final gameplay makes ample use of the Wii U's GamePad.Rayman is running away from eight Rabbids (possibly because they found out he wasn't a Rabbid in Rayman Raving Rabbids 2). Eventually, the alien attack was replaced with a zombie outbreak, and the game became ZombiU, released in november 2012. Moreover, the game made little use of the Wii U's GamePad. The developers however still weren't satistfied, as the Freaks' small size forced the player to constantly watch the ground. The release was planned for the Wii U, as a launch title. The game would take place in a devastated London, with a confirmed multiplayer mode, a "run and gun" gameplay and a scoring system. The new enemies, called Freaks, were smaller than alien rabbids, with a reptilian-and less cartoony-appearance. However, the developers eventually rejected the idea of monstrous rabbids, fearing it would harm their public image, and replaced them with different aliens, renaming the game Attack of the Killer Freaks From Outer Space. The presence of several humans in the concept art, from two to four, suggests that the game may have featured a multiplayer mode. The player would control a human fighting killer rabbids with various weapons, whether realistic (revolver, shotgun) or fantasist (electric gun, freeze gun). In addition to the common alien rabbids, the game featured other types of enemies, such as a larger rabbid equipped with a whip, or gigantic rabbids.
Unlike their regular counterparts, their violence was not mitigated by the cartoonish tone of the game and they would not hesitate to savagely kill humans. Killer rabbids mastered an advanced technology, including rayguns, flying saucers and war machines. Their appearance is also significantly more gruesome, with yellow eyes (or no eyes at all), sharp teeth, clawed fingers and a tail like that of a rat. It depicts a post-apocalyptic Earth under attack by extraterrestrial monsters related to the rabbids, although they did not originate from the Glade of Dreams. It was meant to be a first-person shooter and survival horror game, and the release was planned for Xbox 360 and PlayStation 3.Īlthough the game was cancelled, a substantial amount of concept art was created. Ubisoft Montpellier, who also worked on several Rayman and Rabbids games, was in charge of the project. The development of the game started in 2010.